Friday, February 1, 2013

Research Homework

1. The design process is most clearly described as a “method of unearthing appropriate solutions to cultural needs.”  Design can be separated in to categories: expressive and utilitarian.  An expressive piece is made with the intention of communicating cultural, personal, and aesthetic experiences.  On the other hand, a utilitarian design is expected to perform distinct physical tasks.  Developing a piece that meets cultural needs is most often a combination of both utilitarian and expressive design. The process of design can be clearly outlined in individual steps.  The first three steps are as follows:
1.     Identify The Problem
2.     Generate Ideas
3.     Evaluation & Criticism
In step 1 it is crucial to recognize & define the problem at hand.  The designer must determine if there is a problem, what it is, and if it requires a solution.  Step 2 allows creativity and expression to come into play.  It may involve brainstorming, mental inventory, research, lateral thinking, sketching, and note taking.  In the 3rd step the ideas produced during step 2 must be assessed with the problem’s criteria and parameters in mind.  Once the most favorable solutions are defined, the drawings, models, or mockups can be refined.

2. Three-dimensional form includes actual plane and volume.  Unlike two-dimensional design that creates only the illusion of space, three-dimensional design must be viable in a tangible environment.  Also, it is highly concerned with material and structure. Therefore, the designer must take into account the physical laws that may restrict his/her work.

"Plateau Lamp" by Ferreol Babin

3. Space is an area of openness that is indispensible when manipulating material into form.  It “activates and defines” form, while at the same time form “activates and defines” space.  If a three-dimensional work lacks form or space it may be seen as a substandard design.  In order to develop good design space must be taken into consideration during the creative process.




4. Positive and negative space in 3-D form is one of four principles that govern how a form occupies space.  As a spatial principle it helps to determine the relation of form to space.
"Ornamental Hands" by Jennifer Crupi,
Sterling silver, acrylic, inkjet print on vellum, 15" x 8.5" x 5.5"
Click here for more info on Jennifer Crupi's work

5. Direction, like positive and negative space, is a spatial principle.  It is relative and measures the angle of an element with in a space and in comparison to other elements in a composition. 
"Ban Pavilion" by Orprojects
(for the 2012 Beijing Design Week, China)
image (c) Jasper James and Orproject
Click here for more info on the pavilion

6. Scale is defined as the size of a form in comparison to the space containing it, another form, or the human body.  Usually the size of the average human being is the primary determinate of scale.  The scale of a design can be classified in three different ways: object, human, and monumental.  Along with this, scale can exist on distinct levels: miniature, environmental, and geographic.

"Planet" by Marc Quinn
(Image courtesy Gardens of the Bay)
Click here for more info on "Planet"

7. Point of view relies on the viewers physical position in space in relation the forms being viewed.  Frontal and full-round points of view are relied on heavily in design and change according to the designer’s intent and the composition of the piece.  Frame of reference is a “perpetual constraint.”  For a three-dimensional object that is site-specific (especially one created to be viewed in an architectural space), walls, floors, and ceiling define a three-dimensional frame in which to read the object.  However, most 3-D objects exist within a frame of reference that is not clearly marked.  Most frame of reference is constructed by two elements: a vertical axis and a ground plane.

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